//library/ss_n.common_ktx/SoundPool
[androidJvm]
object SoundPool
SoundPool android.media.SoundPool Wrapper Class
Name | Summary |
---|---|
init | [androidJvm] fun init(context: Context, files: List<Int>, usage: Int = AudioAttributes.USAGE_GAME, contentType: Int = AudioAttributes.CONTENT_TYPE_SPEECH, listener: (MutableList<Int>) -> Unit) example is ss_n.common_ktx.extension.loadSoundPool |
play | [androidJvm] fun play(playId: Int, left: Float = 1.0f, right: Float = 1.0f, priority: Int = 0, loop: Int = 0, rate: Float = 1.0f) If you specify the loaded path in init(), the sound will be played. |
release | [androidJvm] fun release() memory release |